Roland vs-880 instruction manual
RngH Range high Specify the upper limit of the frequency range in which the hum canceller will operate. F Low. F Mid. When this is off, the following items will not be displayed. Page Voice Transformer Be sure that sound from a speaker does not enter the microphone you are using. This will have the same effect as if several voices were input to the unit i.
We recommend that you use a unidirectional micro- phone; It is a fixed overtone whose location is determined by the size of the vocal chords. Conventional pitch shifters modify the pitch in a way that changes even the location of the formants which by nature do not change. If this is off, the following items will not be displayed. Input Select the type of mic that was actually used to record.
Dy: Small Dynamic Microphone Hed. Dy: Head-worn Dynamic Microphone Min. Cn: Vintage condenser mic. Use for vocals or acoustic instruments etc.
Flat: Mic with flat frequency response. For cancelling the characteristics of the mic used for recording. This may cause noise transmitted from the mic stand to be emphasized. Page Inserting An Effect Chapter 1 Trying out the expanded functions Inserting an effect When you wish to use an effect such as compressor or distortion which modifies the direct sound itself, insert the effect between the equalizer and the fader. When an effect is inserted into one of the channels, that effect will be unavailable for use by other channels.
Off: Not sent. PreFade: The signal before the channel fader will be sent. PstFade: The signal after the channel fader will be sent. Insert: Insert between the equalizer and the fader. Insert into the L side of a stereo effect. Off: They will not be inserted same as Ver. On: The signal into which the equalizer and effect have been inserted will be recorded.
Page Disk Drive Related Perform this procedure on a newly purchased disk, or on a disk that had been used on another computer etc.
Before performing this procedure on the disk that you are currently using, be sure to make a backup. The smallest physical units on a disk drive are called either sectors or blocks, and depending on the device, 1 1 2 2 the size that is handled can be selected. When using a synchronization signal from the VS to synchronize external MIDI devices, set this to the desired type of syn- chronization signal.
Page 41 A tempo map can be created from the sync track recorded by the VS This is convenient when you wish to convert the synchro- nization signal of the sync track on the VS Page Midi Related You will return to Play condition. The following chart shows the relationship between the Program Number received by the VS, and the Scene Number that is switches to. Program No. Scene No. When doing so, you may now choose one of two methods of input. Page Easy Time Adjustment 2.
Page Chapter 2 Before You Start Vs Terminology Chapter 2 Before you start VS terminology This chapter explains basic concepts, internal structure, and basic operation that you will need to know in order to operate the VS Please read this chapter to gain a better understanding of the VS Page Where A Performance Is Recorded Song Other portions are sent to the effects, and reverb or chorus are applied before they are output.
As external inputs, the VS provides four analog input jacks and 1 digital in connector. As external outputs, two master out jacks and two AUX send jacks are provided. You can freely speci- fy which external input will be recorded on which track, and output from which output jack.
Equalizer: For each channel, the equalizer functions as a 3-band parametric equalizer with high shelving type , middle peaking type , and low shelving type bands. For example if during mixdown you wish to compare different mixing balances, you can store each different mixer setting as a scene.
The bar display will indicate the current settings of the mixer. Of these, four tracks can be recorded simultaneously. Virtual tracks provided for each track V-tracks Each track consists of eight virtual tracks, and you can select one of these as the object for record- ing or playback. Switching conditions This section explains basic operation of the VS Please be sure to read this section, so that you will understand each type of operation. This means that it is not possible to select a track status of REC for five or more tracks.
Chapter 2 Before you start VS terminology Page Changing The Current Time with another device, you will have to set both devices to the same type of time code. With the factory settings, the VS is set to 30 frames non-drop per second p. Moving to the beginning of the performance Song Top To move to the earliest location in the song that contains recorded sound, use the following proce- dure.
When Song Store is executed on a version 1. Use the LOC buttons to specify the locate point of the time to which you want to move. Modifying a stored time location 1. Move to the Locate Point that you wish to modify. Move to the Mark Point whose time you wish to modify. Input the desired time. To create a new song on the currently selected disk drive, use the following procedure.
Check the re-recorded result. Repeatedly recording over the same area Loop recording The loop function lets you repeatedly playback a specified If you wish to playback the contents of more than 8 tracks, or if you run out of empty tracks, you can merge the contents of two or more tracks onto a different track.
Log In Sign Up. Forgot password? Enter your email address and check your inbox. Please check your email for further instructions. Enter a new password. You can only view or download manuals with. Sign Up and get 5 for free. Upload your files to the site. You get 1 for each file you add. Get 1 for every time someone downloads your manual.
Buy as many as you need. View and download manuals available only for. Input only a single voice. If several voices are input, the VS will not operate properly. Be sure that sound from a speaker does not enter the microphone you are using. This will have the same effect as if several voices were input to the unit i. We recommend that you use a unidirectional microphone; speak or sing as close to the microphone as possible.
If this is off, the following items will not be displayed. When this is on, the audio will be output at a fixed pitch regardless of the pitch that is input, producing a voice character without inflection. Adjust the pitch of the voice character in semitone steps. This can be adjusted over a range of 1 octave down to three octaves up. A formant is an important element which determine the character of a vocal sound.
It is a fixed overtone whose location is determined by the size of the vocal chords. Conventional pitch shifters modify the pitch in a way that changes even the location of the formants which by nature do not change. The Voice Transformer modifies the basic pitch and the formant separately, allowing a variety of voice characters to be created. Adjust the balance between the voice character volume and the normal voice volume. This switch allows you to use the channel faders of the top panel to modify the various settings of the Voice Transformer.
If this is on, channel faders 1—5 will control the following settings. In other conditions, the faders will control the volume level of each channel as usual. Also, it will fail to operate in Auto Mix p. Moving the fader above the middle will turn this on, and downward will turn it off. Coarse Pitch and Fine Pitch will change simultaneously to smoothly change the pitch. Coarse Formant and Fine Formant will change simultaneously to smoothly change the formant.
When this is on, MIDI note on messages and pitch bend messages will adjust the pitch and formant. This is effective when a MIDI keyboard etc. They cannot be changed to other channels. Specify the maximum change produced by pitch bend bend range , in semitone steps.
This modifies sound that was recorded by a conventional dynamic mic, lapel mic or direct line, causing it to sound as though it had been recorded by an expensive condenser mic or a special studio mic.
The mic simulator can add effects of proximity or distance. If this is off, the two channels will function independently as two monaural channels. If this is on, both channels will be controlled simultaneously by the settings of channel A. This converts the characteristics of an inexpensive general purpose mic into the characteristics of an expensive studio mic.
For an already-recorded sound, it can create the same tonal change as if the type or distance of the mic had been changed. Dy: General purpose dynamic mic for instruments or vocals. Ideal for guitar amp or snare drum. Characterized by a tight mid-range. Use for vocals. Dy: Dynamic mic with extended low end. Characterized by a sparkling high range. Use for metallic percussion or acoustic guitar. Cn: Condenser mic with flat response.
Use for vocals or acoustic instruments etc. Flat: Mic with flat frequency response. This may cause noise transmitted from the mic stand to be emphasized. In this case, either use a bass cut filter to cut the unwanted low range, or equip the mic stand that you use at the time of recording with an isolation mount a mic holder that uses rubber etc.
In cases such as when mics are placed both in front of and behind the instrument for recording, setting one of them to Invert will produce a solid sound with a unified phase. Adjust the cutoff frequency of the level detection section. With a setting of Thru, this will operate as a conventional limiter.
This is a filter that cuts unwanted low range noise, such as pops. It simulates the bass cut switch that is found on some mics. Normally you will select Thru, and you can adjust the frequency if the attack contains a section of low volume.
Adjust the time from when the input level exceeds the threshold level until the limiter begins to be applied. Adjust the time from when the input level falls below the threshold level until the limiter ceases to apply. Microphones have a characteristic which causes the low frequency range to be boosted when the sound source is nearby. This setting simulates this phenomenon. Adjust the low frequency response that is affected by the mic distance from the sound source.
When you wish to use an effect such as compressor or distortion which modifies the direct sound itself, insert the effect between the equalizer and the fader. When an effect is inserted into one of the channels, that effect will be unavailable for use by other channels.
PstFade: The signal after the channel fader will be sent. Insert: Insert between the equalizer and the fader. InsertL: Insert into the L side of a stereo effect. InsertR: Insert into the R side of a stereo effect. InsertS: Insert the L side and R side of a stereo effect.
Insert into one channel of a stereo channel, respectively. This is convenient when you wish to apply a compressor to four channels independently. Adjust the effect send level. Adjust the effect return level. When recording guitar or vocals, it will often be convenient to insert an effect such as a guitar multi or a vocal multi. Here we will explain the procedure for connecting a guitar to input 1, using a guitar multi Patch to apply stereo effects, and recording the result to tracks 1 and 2.
In order to record the guitar with the best possible sound quality, please use an active-type guitar. In this case, the compact effect unit will be used to lower the impedance. Thus, turn the power on and the effect off if you do not need to use the effect. Select the input which will be recorded onto track 1. Select how you wish to use the effect. For this example, select InsertL. On: The signal into which the equalizer and effect have been inserted will be recorded.
Repeat steps 5—9 to make the same settings as for track 1. However in step 7, select InsertR. Select the effect that you wish to use. For this example, a selection such as A51 GT:Country will make it easy to hear the results. It is not possible to change the order of connection. If you wish to insert an effect with a stereo patch algorithm in stereo, turn on Channel Link p. This is convenient when you wish to apply a compressor or equalizer to the combined output of the channels that have been mixed.
When the bar display p. Specify how the remaining disk capacity will be displayed. When Pre Level or Post Level is displayed in the bar display, you can specify whether the peaks will be held. You can now specify the type of this display. When a disk drive is initialized, the entire area of that drive is now checked surface scanned to determine whether reading and writing can be performed correctly. If a location which cannot be correctly read or written is found, the VS will flag that location as unusable memory.
Subsequently, such locations will not be used for recording or playback etc. When this procedure is performed, the contents that were saved on the disk will all be lost. Perform this procedure on a newly purchased disk, or on a disk that had been used on another computer etc. Before performing this procedure on the disk that you are currently using, be sure to make a backup.
This will give you an idea of how much time will be required for the capacity of your disk drive. Select the drive that will be initialized. Press [YES] two more times. When initialization ends, surface scan will begin automatically. However, even if unusable memory had been found, it will not be registered. A read or write failure has occurred in a location which stores basic data used by the VS for recording and playback.
This disk drive cannot be used by the VS The underlined portion will indicate the number of unusable memory locations in this drive. The larger this number is, the lower the reliability of this drive. It is now possible to check that the drive you are using can be read correctly Drive Check. This provides a way to determine whether a failure during Song Copy p.
If data cannot be read correctly, the display will indicate the song in which the error occurred. Select the drive that you wish to check. If you wish to save the current song, press [YES]. When drive check ends, the following display will appear. The entire disk could be read correctly. Press [YES]. The underlines portion will display the number of times that a read error occurred.
System: Location where basic data used by the VS for recording and playback is stored. These are the smallest unit of memory that the VS uses to manage data on a disk drive. The smallest physical units on a disk drive are called either sectors or blocks , and depending on the device, the size that is handled can be selected. When the VS manages song data, it handles 64 sectors as a single unit 1 cluster.
This is an error in which a cluster is detected as being included in two or more songs. In such a case, a completely different song may be heard in the middle of a song.
Such an error condition is referred to as a cross link. An error in which clusters not included in any song are detected as containing valid data.
In this case, the VS will not store data in those clusters. A situation which causes this error to occur is called a Loose Area.
The VS stores data such as audio data or parameter values on disk in units called files. In order to manage large numbers of files, the VS keeps lists of filenames and the locations on disk in which the data of these files is stored. These lists are called directories.
The Illegal Directory message will appear when this list is incorrect. For example, this message will appear if the data of a certain file is supposed to be recorded in an area of the disk which does not actually exist, or if the list itself becomes permanently unreadable.
If a disk error is found, it is possible to erase only the data that was lost as a result of the error. All error locations will be erased. This means that depending on the location in which the error occurred, a take that was recorded may no longer be playable, auto mix data may be lost, or even the entire song itself may be erased.
If the error has occurred in the system or song list, the probability of this danger is especially high. To cancel the operation press [NO]. Total: Number of clusters on the entire disk Defect: Number of clusters marked as unusable. Used: Number of clusters currently being used Free: Number of clusters currently unused.
In such cases, it is now possible to assign mark points according to the tempo of the recorded performance, and then generate a sync track or tempo map from these mark points. While listening to the song, press [TAP] at the beginning of each measure or beat. When you finish assigning mark points, press [STOP]. A sync track can be generated from mark points that were assigned according to the tempo of a previously recorded performance.
This is convenient when you have already recorded a performance of an acoustic instrument such as guitar or vocal, and now wish to synchronize a MIDI sequencer etc.
In this case, choose SyncTr. When using a synchronization signal from the VS to synchronize external MIDI devices, set this to the desired type of synchronization signal. Tr Cnv? In this case, choose CV1. Specify the number of beats in one measure.
Specify the number of mark points in each measure. A message will ask you to confirm that you wish to recreate the sync track and tempo track. Press [YES] one or two more times. This is convenient when you wish to convert the synchronization signal of the sync track on the VS In this case, choose CV3. Specify the number of beats per measure in the synchronization signal that is recorded in the sync track.
You can automatically create a sync track by specifying the start and end times of the song, and the number of measures that it contains. This is convenient when you already know the length of the song, such as for commercials. In this case, choose CV4. Specify the start time of the song. Specify the end time of the song. Specify the number of measures within the specified time span. Specify the number of beats in each measure.
A tempo map can be created from mark points that were assigned according to the tempo of an already-recorded song. This is convenient when you wish to synchronize a MIDI sequencer to a previously-recorded performance of an acoustic instrument such as guitar or vocal. In this case, choose CV2. This is convenient when you wish to synchronize operation with an external MIDI sequencer, etc. The following chart shows the relationship between the Program Number received by the VS, and the Scene Number that is switches to.
Thus, if a program change message for selecting Scenes is received while a song is playing back, the song will be halted. Then the Scene will be switched, and playback will resume. During recording, program change messages are not received. When modifying the time locations of a locate point or punch-in point, you can use the ten LOCATOR buttons as numeric keys to input numbers directly.
When doing so, you may now choose one of two methods of input. The cursor will be displayed in the lowest place. This makes it possible to switch the mixer modes or V- tracks etc. The indicator will light, and the current time will be displayed. The cursor will appear at the highest decimal place. It is now possible to change only the desired decimal places of a number that you wish to change, such as when specifying the range for Track Copy or when modifying the time of a Locate Point.
In this case, it will not be possible to move the cursor to the desired digit. This chapter explains basic concepts, internal structure, and basic operation that you will need to know in order to operate the VS Please read this chapter to gain a better understanding of the VS Source: A signal which is input to the mixer section or recorded in the recorder section.
On the VS, this term refers in particular to the signals of the analog input jacks and the digital in connector. Track: A signal that is being recorded or is already recorded on the hard disk. On the VS, this term is used in particular in reference to the signals of the recorder section.
Channel: A signal that is being input or output. On the VS, this term is used in particular in reference to the signals of the mixer section. The VS is a multi-track digital disk recorder that combines a digital disk recorder and a digital mixer in a single unit.
If an optional VS8F-1 effect expansion board is installed, you will be able to use two high-quality stereo effects. In addition to the full set of effects such as reverb and chorus that are already provided, the effects now include limiter, enhancer, and a guitar amp simulator that utilizes the COSM technology made famous by the Roland V-Guitar System VG This means that the entire range of studio procedures from recording to overdubbing and mixdown can now be performed with just the VS alone.
On the VS, signals flow through busses. For example, the water that is supplied by the water company to your house is branched to a variety of locations within the house kitchen, bathroom, toilet etc. Then, the water that is used at each of these locations is collected into the sewer, and carried away.
If we think of the VS as the house, the water being supplied from the water company corresponds to inputs such as mic or guitar.
Some of these inputs are sent to recording tracks and are recorded. Other portions are sent to the effects, and reverb or chorus are applied before they are output. On the VS, the location where a performance is recorded is referred to as a song. For example on a cassette MTR, this would correspond to cassette tape. Up to four partitions can be created in one disk drive, and up to songs can be created in each partition. The disk drive capacity that the VS is able to manage at one time is either megabytes or megabytes.
This means that if you are using a disk drive with a capacity greater than this, you will need to divide it into two or more areas. Each of these areas is referred to as a partition. The VS handles each partition of a disk drive as an independent disk drive. Thus, you can specify which partition of which disk drive you wish to use. The disk drive that is currently being used is referred to as the current drive.
Song data includes the following data. Up to songs can be stored in each partition of a disk drive. Chapter 2. Welcome to ManualMachine. We have sent a verification link to to complete your registration. Log In Sign Up. Forgot password? Enter your email address and check your inbox. Please check your email for further instructions.
Enter a new password. The product should be serviced by qualified service personnel when: A. The power-supply cord or the plug has been damaged; or B.
Objects have fallen, or liquid has been spilled onto the product; or C. The product has been exposed to rain; or D. The product does not appear to operate normally or exhibits a marked change in performance; or E. For the U. The only exception would be where Quick Start manual provides specific instructions which should be followed in order to put in place user-installable options; see p.
Never use a power cord after it has been damaged. Do not drop it! Contents Main features Contents Selecting the operation menu Contents Chapter 11 Taking advantage of the VS ideas and examples Recording multiple sources to one track Disk drive handling Disk drives are precision devices.
Concerning copyright The law prohibits the unauthorized recording, public performance, broadcast, sale, or distribution etc. Any loss of profit that may occur to you Permanent loss of your music or data Inability to continue using the VS itself or a connected device.
PEAK indicators These indicators allow you to avoid distortion of the sound being input at the input jacks 1—4. The peak indicators will light red when the signal reaches -6 dB before clipping level. Adjust the input sensitivity so that the peak indicators do not light. PAN knobs These knobs adjust the pan location in the stereo output of each channel.
To directly specify a particular group, you can hold down [SHIFT] and press the button for that group name. When editing a song, use these buttons to select tracks for editing.
PLAY green : The track assigned to the channel will playback. MUTE dark : The channel is muted silent. Channel faders Use these faders to adjust the volume level of each channel. Master fader Use this fader to adjust the overall output level. Transport control buttons These buttons are used to operate the recorder.
SHIFT button This button is used in conjunction with other buttons to access additional functions of that button. UNDO button Press this button to cancel a recording that you have made. SCENE button Press this button when you wish to memorize or recall scenes snapshots of the mixer settings. PLY: Play normal. TIME This shows the current time of the song. BEAT This shows the current beat of the song. IN: This inputs a digital audio signal stereo.
Chapter 1 Trying out the expanded functions. Cannot switch the mixer mode. Cannot switch V-tracks. Preparations for auto mix 1. Return to Play condition. Recording the mixer settings, method 1 Snapshot Mixer settings can be recorded in a Mark point.
Recording the mixer settings, method 2 Gradation This method creates an auto mix that smoothly connects the mixer settings recorded in two adjacent mark points. Two mark points have now been assigned. Recording the mixer settings, method 3 Realtime With this method, only those the mixer settings which can be adjusted from the top panel will be recorded to mark points in realtime. Press [PLAY]. Playback will begin. Auto mix data will be recorded only for those channels which were modified.
Mark points will be automatically created in the area which was played back. If you wish to redo the auto mix, repeat steps 1—5. The cursor will move toward the right. Playing back the auto mix 1. The auto mix will playback. Erasing the auto mix 1. Marker: Both mark points and auto mix events will be erased. A message will ask you to confirm that you really wish to erase the data. Press [YES] once again. The auto mix will be erased. Using the 3-band equalizer 1.
FaderMatch Fader Match Select how the faders will act when the fader or pan knob locations do not match the actual volume level or panning. Recording mode Sample rate CpyProtect Digital Protect Switch Specify whether or not digital copying of a digitally-mixed down tape will be permitted or not. Effect related When a VS8F-1 effect expansion board is installed, a single VS now allows you to use two stereo effects.
Reverb 2 p. Type Reverb Type Select the type of reverb. Room1: Normal room reverb. Room2: Room reverb with a softer tone than Room1. Hall1: Normal hall reverb. Hall2: Hall reverb with a softer tone than Hall1. Plate: Plate reverb. Time Adjust the length time of the reverberation.
Density Adjust the density of the reverb. HPF High pass filter Adjust the frequency at which the high pass filter will begin to take effect. LPF Low pass filter Adjust the frequency at which the low pass filter will begin to take effect. EFLevel Effect level Adjust the volume of the reverb. DiLevel Direct level Adjust the volume of the direct sound. Mode Gate mode Select the way in which the gate function will operate. Gate: The gate will begin to open when the direct signal level exceeds the threshold level, and will begin to close when it falls below the threshold level.
Thresh Threshold Adjust the basic level at which opening and closing of the gate will be controlled. Attack Adjust the time from when the direct sound level exceeds the threshold level until when the gate is completely open. Release Adjust the time from when the hold time has elapsed until the sound is completely muted.
HoldTime Adjust the time from when the input falls below the threshold level until when the release begins. G —12 dB Low. F 20— Hz Low. G —12 dB Mid. F — Hz Mid. G —12 dB Hi. LowType Select the type of the low range equalizer.
Shlv: Shelving type Peak: Peaking type Low. F Low frequency Specify the center frequency of the low range equalizer. Q Low Q Specify the width of the band around the center frequency specified for the low range equalizer in which the gain adjustment will occur. F Middle frequency Specify the center frequency of the mid-range equalizer. Q Middle Q Specify the width of the band around the center frequency specified for the middle range equalizer in which the gain adjustment will occur.
HiType High type Select the type of high range equalizer. Shlv: Shelving type Peak: Peaking type Hi. F High frequency Specify the center frequency of the high range equalizer. Q High Q Specify the width of the band around the center frequency specified for the high range equalizer in which the gain adjustment will occur. OutLevel Output level Adjust the volume level after the sound has passed through the equalizer.
InMod Input mode Specify whether the input signal is stereo or mono. Mode Space mode Select the way in the chorus will change.
MixBal Mix balance Adjust the balance between the chorus volume and the direct sound volume. PreFilt Pre filter This filter decreases digital distortion. Rate Modify the sample rate. Bit Modify the number of data bits. PostFilt Post filter This filter decreases the digital distortion produced by lo-fi.
EFLevel Effect level Adjust the volume of the lo-fi sound. Type Filter type Select the filter type. Reso Resonance Adjust the resonance. Gain Adjust the volume level of the sound that has passed through the realtime modify filter. NS Noise suppressor Thresh 0— Release 0— Thresh Threshold Adjust the level at which the noise suppressor will begin to take effect. Release Adjust the time from when the noise suppressor begins to take effect until the volume reaches 0.
InputG Input gain Adjust the overall volume level of the sound before it enters the equalizer. LowType Low type Select the type of the low range equalizer. LowF Low frequency Specify the center frequency of the low range equalizer. LowQ Low Q Specify the width of the band centered on the low range equalizer center frequency in which the gain adjustment will occur.
LoMidF Low middle frequency Specify the center frequency of the low middle range equalizer. LoMidQ Low middle Q Specify the width of the band centered on the low middle range equalizer center frequency in which the gain adjustment will occur. HiMidF High middle frequency Specify the center frequency of the high middle range equalizer. HiMidQ High middle Q Specify the width of the band centered on the high middle range equalizer center frequency in which the gain adjustment will occur.
HiF High frequency Specify the center frequency of the high range equalizer. HiQ High Q Specify the width of the band centered on the high range equalizer center frequency in which the gain adjustment will occur.
0コメント